As a long time Assassin’s Creed fan it’s hard to think back to the day Unity ruined it for me without cringing. The release itself a a PR nightmare filled with glitches that made missions impossible to complete, a terrible story line, money hungry add-ons and a review embargo that kept the flaws hidden until release.
The backlash was brutal and stocks started to drop in the first week- but the drama didn’t end there. Another Assassin’s Creed game, Syndicate, was already set to be released the following year and fans were outraged with Ubisoft for moving forward without properly addressing the flood of complaints pouring in from their latest disaster of a game. Accusations ran high claiming the gaming giant was relying too much on the franchise name without supplying any quality material – or in this case not even bothering to make sure the game worked.
In 2015 Syndicate released [which was surprisingly wasn’t terrible] but still the lack of present day gameplay, lackluster plot and the still simmering rage Unity stirred made it hard to trust in them enough to take these yearly releases seriously. Today Ubisoft gave us an official release finally acknowledging the backlash they faced in recent years announcing they will be taking time to reevaluate their strategy for future Assassin’s Creed games and wouldn’t be force feeding us another edition of the this year. Does it mean future Assassin’s Creed games will be perfect? Doubt it. But maybe listening to the feedback instead of ignoring it will put the franchise back on track. One can only dream.